Curriculum Vitae

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Frontend engineer with 14+ years building enterprise-scale UI systems for regulated industries, most recently fintech. I work at the level of architecture, performance, and the shared UI infrastructure product teams build on, such as component systems, build tooling and accessibility standards that hold up as codebases grow. Trained in art and animation. Currently building with LLM APIs, agents and MCP, alongside games and generative graphics.

maya.jessai@gmail.com github.com/jessaimaya linkedin.com/in/jessai-maya México City, MX

Experience

Skills

Side work

Games and generative graphics in Rust compiled to WebAssembly, including a complete 2048 game and wassily_poster, a Kandinsky-inspired poster generator. Also unfinished Snake and Connect Four prototypes and a first Godot experiment.

More recently, AI and systems work with LLM agents and tool definitions, MCP servers, prompt evaluation and locally hosted open-weight models, alongside Rust and WebAssembly frontend work (Yew, Sycamore, Leptos).

Education